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Add-On Guide

by Lassarina Aoibhell

This is a guide to the Add-Ons in Final Fantasy IX, complete with stats and abilities learned from the equipment. I have done my best to make this guide accurate and complete, but if you find an error please do let me know.

Notes: The "Price" column is indicative of either the item's purchase price at a store, or the cost of synthing the item.

Add-Ons
Item Price Stats Effects Abilities Used By
Ancient Aroma - Strength +2, Evade +4 Raises Shadow Elem-Atk Odin's Sword (S) All
Angel Earrings 8000 Strength +2, Defense +2 Raises Holy Elem-Atk Auto-Regen (S), HP +20% (S), Reis's Wind (A) Garnet, Eiko, Freya
Anklet 4000 Magic +3, Spirit +1, Evade +5 None Locomotion (S), Healer (S), Counter (S) All
Barette 1800 Strength +3, Magic +1, Spirit +1, Magic Def +1 Raises Ice Elem-Atk Chemist (S), Gamble Defense (S), Cura (A) Garnet, Eiko, Freya
Battle Boots 6500 Strength +2, Defense +2, Magic Def +1 None MP Attack (S), Initiative (S), HP +20% (S) All
Black Belt 4000 Strength +2, Spirit +2, Defense +1 Raises Wind Elem-Atk HP +20% (S), Beast Killer (S), Demi (A) All
Cachusha 1000 Speed +1, Magic +2, Spirit +1, Magic Def +1 Raises Fire Elem-Atk Bright Eyes (S), Ability Up (S), Life (A) Garnet, Eiko, Freya
Coral Ring 1200 Spirit +2, Magic Eva +3 Absorbs Thunder damage Insomniac (S), Man Eater (S), Lancer (A) All
Desert Boots 300 Magic +1, Spirit +1, Evade +2 Halves Earth damage Flee Gil (S), Protect (A), Scan (A) All
Extension 3500 Strength +1, Spirit +1, Defense +1, Magic +2, Magic Def +1 Raises Thunder Elem-Atk Auto-Potion (S), MP +10% (S), Level Up (S) Garnet, Eiko, Freya
Fairy Earrings 3200 Evade +4, Magic Eva +2, Spirit +2 Raises Wind Elem-Atk Level Up (S), Body Temp (S), Regen (A) All
Feather Boots 4000 Evade +3 Absorbs Earth damage Auto-Float (S), Mini (A), Float (A) All
Germinas Boots 900 Strength +1, Evade +2 Raises Earth Elem-Atk Alert (S), HP +10% (S), Flee (A) All
Glass Buckle 500 Magic Eva +5, Strength +1, Maic +1, Spirit +2 None Antibody (S), Add Status (S), Thunder (A) All
Gold Choker 1300 Evade +2, Magic +2, Magic Def +1 Halves Wind damage, raises Shadow Elem-Atk Auto-Potion (S), Flee Gil (S), Shell (A) All
Madain's Ring 3000 Spirit +2, Magic Def +2 Absorbs Ice damage Body Temp (S), Chemist (S), Guardian Mog (S) All
Magician Shoes 1500 Magic +2, Magic Eva +6 None MP +10% (S), Clear Headed (S), Blind (A) All
Maiden Prayer - Magic +1, Magic Def +1, Magic Eva +3 Raises Holy Elem-Atk Auto-Regen (S) Garnet, Eiko, Freya
Pearl Rouge 5000 Magic Eva +4, Spirit +4, Magic +2 Halves Holy damage, raises Water Elem-Atk Level Up (S), Reflect-Null (S), Loudmouth (S) Garnet, Eiko, Freya
Power Belt 2000 Defense +2, Strength +3 None MP Attack (S), Counter (S), Fira (A) All
Promist Ring 6000 Strength +2, Evade +3 None Restore HP (S), Absorb MP (S), Magic Elem Null (S) All
Protect Ring 40,000 Spirit +1, Defense +2, Evade +4, Magic Def +3, Magic Eva +6 Halves all elemental damage Long Reach (S), Mag Elem Null (S), Half MP (S) All
Pumice 50,000 Speed +1, Magic +1, Defense +1, Magic Def +2 None Ark (A) All
Pumice Piece 25000 Evade +5, Magic +2, Magic Def +1, Strength +2 Absorbs Holy/Shadow damage Boost (S) All
Rebirth Ring 7000 Spirit +4, Magic Def +2 Raises Holy Elem-Atk Auto-Life (S), Life (A), Revive (A) All
Reflect Ring 7000 Spirit +1, Strength +1, Magic Def +1 None Auto-Reflect (S), Distract (S), Reflect (A) All
Ribbon - Strength +1, Spirit +1, Defense +1, Evade +5, Magic +3, Magic Def +1, Magic Eva +4 Absorbs Wind/Water damage, halves Fire/Ice/Thunder/Holy damage Madeen (A), Ability Up (S), Guardian Mog (S) All
Rosetta Ring 24000 Defense +1, Evade +2, Magic +1, Magic Def +3, Magic Eva +2 Absorbs Fire damage Level Up (S), Concentrate (S), Reflect x2 (S) All
Running Shoes 12000 Speed +2, Evade +4, Magic Eva +4 None Auto-Haste (S), Auto-Potion (S), Haste (A) All
Sandals - None None None All
Yellow Scarf 400 Strength +2, Magic Def +1 None Bird Killer (S), Millionaire (S), Steal Gil (S) All

In Final Fantasy IX there are several items that can either be used as items in battle, or equipped as Add-Ons. I have listed these separately. The "Price" listing for these items is the cost of synthesizing them.

Special Add-Ons
Item Price Stats Effects Abilities Used By
Garnet 350 None Restores HP. Cannot be used in the field. Bahamut (A), Healer All
Amethyst 200 None Restores HP. Cannot be used in the field. Atomos (A), Demi (A) All
Aquamarine - None Restores HP. Cannot be used in the field. Leviathan (A), HP +20% (S) All
Diamond - None Restores HP. Cannot be used in the field. Body Temp (S), Distract (S) All
Emerald - None Restores HP. Cannot be used in the field. Haste (A), MP +10% (S), White Draw (A) All
Moonstone - None Restores HP. Cannot be used in the field. Shell (A), Beast Killer (S) All
Ruby - None Restores HP. Cannot be used in the field. Carbuncle (A), Reflect (A) All
Peridot 100 None Restores HP. Cannot be used in the field. Ramuh (A), Thundara (A) All
Sapphire 200 None Restores HP. Cannot be used in the field. Fenrir (A), High Tide (S) All
Opal 100 None Restores HP. Cannot be used in the field. Shiva (A), Blizzara (A) All
Topaz 100 None Restores HP. Cannot be used in the field. Ifrit (A), Fira (A) All
Lapis Lazuli 400 None Restores HP. Cannot be used in the field. Ability Up (S), Accuracy + (S) All
Phoenix Pinion 300 None Cures KO. It cannot be used in the field. Phoenix (A) Eiko
Dark Matter - Strength +3, Magic +2 Deals damage to the target. Odin (A) All

Final Fantasy IX Items Page

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