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Amarant Coral

Age: Unknown
Occupation: Ninja
Skills: Flair, Throw
Weapon: Claws

"The only dependable thing about the future is uncertainty."

Amarant is a grumpy ninja who, although decidedly NOT a team player, possesses many skills that can be used to the party's benefit. He is a powerful fighter, and his Throw command flings thrown weapons or the party's old weapons at the enemy. He's definitely someone worth keeping in your party.

Flair Skills
Skill MP Cost Effect Learned From AP
Chakra 4 Restores HP/MP of one party member Cat's Claws, Leather Plate 30
Spare Change 0 Damages enemy by raining Gil on it Poison Knuckles, Rune Claws 40
No Mercy 12 Powerful non-elemental attack Dragon's Claws, Duel Claws 25
Aura 12 Casts Auto-Life and Regen on a party member Scissor Fangs, Duel Claws 25
Curse 12 Causes enemy to be weak against a random element Mythril Claws, Kaiser Knuckles 20
Revive 20 Revives a party member from KO and restores 25% of max HP Tiger Fangs, Rune Claws, Rebirth Ring 35
Demi Shock 20 Takes off a certain percentage of enemy's HP Avenger, Rune Claws 50
Countdown 16 Casts Doom Kaiser Knuckles 40

Trance: Elan
Amarant's Trance causes his Flair attacks to be used on either all allies or all enemies, depending on the skill.

Final Fantasy IX Characters Page

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