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Spell Guide
by Lassarina Aoibhell
Here is a complete list of the spells in Final Fantasy VI, organized by type and listed with their MP cost and effect.
| Recovery Magic |
| Spell |
MP Cost |
Description |
| Cure |
5 |
Restores a small amount of HP. Targets one or all allies. |
| Cure2 |
25 |
Restores three times as much HP as Cure. Targets one or all allies. |
| Cure3 |
40 |
Restores 7 times as much HP as Cure. Targets one or all allies. |
| Antidote |
3 |
Heals Poisoned status. Targets one character. |
| Life |
30 |
Revives a fainted ally or kills an undead enemy. Single-target. |
| Life2 |
60 |
Revives a fainted ally and completely restores his/her HP. Single-target. |
| Life3 |
50 |
Cast on a fighter BEFORE s/he is knocked out, and the character will automatically be revived if s/he is knocked out. Single-target. |
| Remedy |
15 |
Heals all abnormal status effects except Zombie and Imp. Single-target. |
| Regen |
10 |
Gradually restores a character's HP over time (the opposite of Poison.) Single-target. |
| Attack Magic |
| Spell |
MP Cost |
Effects |
| Fire |
4 |
Weak fire-elemental attack. Targets one/all enemies. |
| Fire2 |
20 |
Fire-elemental attack; three times as strong as Fire. Targets one/all enemies. |
| Fire3 |
51 |
Fire-elemental attack; six times as strong as Fire. Targets one/all enemies. |
| Bolt |
6 |
Weak lightning-elemental attack. Targets one/all enemies. |
| Bolt2 |
22 |
Lightning-elemental attack; three times as strong as Bolt. Targets one/all enemies. |
| Bolt3 |
53 |
Lightning-elemental attack; six times as strong as Bolt. Targets one/all enemies. |
| Ice |
5 |
Weak ice-elemental attack. Targets one/all enemies. |
| Ice2 |
21 |
Ice-elemental attack; three times as strong as Ice. Targets one/all enemies. |
| Ice3 |
52 |
Ice-elememental attack; six times as strong as Ice. Targets one/all enemies. |
| Poison |
3 |
Causes Poison status. Targets one enemy. |
| Bio: |
26 |
More powerful version of Poison. Targets one/all enemies. |
| Drain |
15 |
Takes HP from the target and transfers it to the caster. Targets a single enemy. |
| Break |
25 |
Attempts to cause the Petrify condition. Targets a single enemy. |
| Pearl |
40 |
Powerful holy-elemental attack. Targets one enemy. |
| Demi |
33 |
Reduces target's HP by half. Targets one enemy. |
| Quartr |
48 |
Reduces targets' HP by 75%. Targets all enemies. |
| X-Zone |
53 |
Sends enemies to another dimension, and they can't come back. Targets all enemies. |
| Doom |
35 |
Destroys a single enemy. |
| Flare |
45 |
Powerful non-elemental attack. Targets one enemy. |
| Meteor |
62 |
A meteor shower strikes all enemies. |
| Ultima |
80 |
The best spell in the game, in my opinion. Causes massive non-elemental damage to all enemies. |
| W.Wind |
75 |
Creates a giant tornado that cuts everyone's HP by 90%. Targets all enemies AND all allies. |
| Quake |
50 |
Causes Earth-elemental damage to anyone not in the Float condition. Targets all enemies AND all allies. |
| Merton |
85 |
Enormous Fire-elemental damage to all enemies AND all allies. |
| Effect Magic |
| Spell |
MP Cost |
Effects |
| Scan |
3 |
Displays an enemy's level, HP/MP, and elemental weakness. Targets a single enemy. |
| Rasp |
12 |
Reduces an enemy's MP. Targets one enemy. |
| Safe |
12 |
Reduces physical damage taken by target. Affects one target. |
| Slow |
5 |
Reduces target's speed, so that the target attacks less frequently. Affects one target. |
| Slow2 |
25 |
Casts Slow on either all allies, or all enemies. |
| Sleep |
5 |
Puts a single target into the Sleep condition. |
| Muddle |
8 |
Causes the Muddle condition to a single target. |
| Haste |
10 |
Raises a single target's speed, so that the target attacks more frequently. |
| Haste2 |
38 |
Casts Haste on either all allies or all enemies. |
| Shell |
15 |
Raises a single target's magic defense. |
| Reflect |
22 |
Creates a magical barrier that reflects most magic attacks, causing them to "bounce off" the target and instead affect the caster. Spells that have already been Reflected off one target cannot be Reflected again. Affects a single target. |
| Float |
17 |
Causes the target to float in the air. Floating characters are not affected by Earth-elemental magic. |
| Imp |
10 |
Causes the Imp condition, which severely limits the target's battle options. May also be used to cure the Imp condition. Affects a single target. |
| Berserk |
16 |
You lose control of the targeted character. Berserked allies or enemies can use only physical attacks against random targets. Affects one enemy or ally. |
| Vanish |
18 |
Makes the target temporarily invisible, thereby making the target immune to physical attacks; however, the target is particularly susceptible to magic. Affects one target. |
| Mute |
8 |
Causes the Mute condition, in which the target cannot use magic. Affects a single target. |
| Quick |
99 |
Greatly increases the target's speed, allowing the target to take 2 more turns immediately. ONLY affects the caster. |
| Stop |
10 |
Causes the Stop condition, in which the target is temporarily frozen and cannot perform actions in battle. Affects a single target. |
| Osmose |
1 |
Absorbs MP from a single target and transfers it to the caster. |
| Warp |
20 |
Allows the party to escape from battles, dungeons, or towns instantly. Affects all allies. |
| Dispel |
25 |
Removes some status conditions from the target, but will not remove all. Affects a single target. |
Spell Learning Rates
As you probably know, you learn spells by equipping Espers (and sometimes certain weapons or armor). The speed at which you learn the spells varies by Esper or equipment. Listed below are the learning rates for each spell, so you can easily find out how to learn a spell fastest. To find out about the magic-learning rates of your equipment, check the item lists.
| Recovery Magic |
| Spell |
Esper |
Rate |
| Cure |
Starlet |
25 |
| Sraphim |
20 |
| Kirin |
5 |
| Shiva |
3 |
| Cure2 |
Starlet |
16 |
| Sraphim |
8 |
| Golem |
5 |
| Unicorn |
4 |
| Kirin |
1 |
| Cure3 |
Phoenix |
2 |
| Starlet |
1 |
| Antidote |
Kirin |
4 |
| Life |
Phoenix |
10 |
| Sraphim |
5 |
| Bismark |
2 |
| Life2 |
Phoenix |
2 |
| Life3 |
Phoenix |
1 |
| Remedy |
Starlet |
20 |
| Alexander |
15 |
| Sraphim |
4 |
| Unicorn |
3 |
| Regen |
Starlet |
20 |
| Sraphim |
10 |
| Kirin |
3 |
| Offensive Magic |
| Spell |
Esper |
Rate |
| Fire |
Bismark |
20 |
| Ifrit |
10 |
| Siren |
6 |
| Fire2 |
Ifrit |
5 |
| Maduin |
3 |
| Fire3 |
Phoenix |
3 |
| Tritoch |
1 |
| Bolt |
Bismark |
20 |
| Ramuh |
10 |
| Bolt2 |
Maduin |
3 |
| Ramuh |
2 |
| Bolt3 |
Tritoch |
1 |
| Ice |
Bismark |
20 |
| Shiva |
10 |
| Ice2 |
Shiva |
5 |
| Maduin |
3 |
| Ice3 |
Tritoch |
1 |
| Bio |
Shoat |
8 |
| Poison |
Ramuh |
5 |
| Drain |
Ifrit |
1 |
| Break |
Shoat |
5 |
| Pearl |
Alexander |
2 |
| Demi |
Phantom |
5 |
| X-Zone |
Fenrir |
5 |
| Doom |
Shoat |
2 |
| Flare |
Bahamut |
2 |
| Quarter |
Terrato |
1 |
| Meteor |
Crusader |
10 |
| Odin |
1 |
| Ultima |
Ragnarok |
1 |
| W.Wind |
Terrato |
1 |
| Quake |
Terrato |
3 |
| Merton |
Crusader |
1 |
| Effect Magic |
| Scan |
Kirin |
5 |
| Rasp |
Zoneseek |
20 |
| Shiva |
4 |
| Safe |
Alexander |
10 |
| Golem |
5 |
| Carbunkl |
2 |
| Unicorn |
1 |
| Slow |
Palidor |
20 |
| Siren |
7 |
| Slow2 |
Palidor |
2 |
| Sleep |
Siren |
10 |
| Muddle |
Stray |
7 |
| Haste |
Palidor |
20 |
| Carbunkl |
3 |
| Haste2 |
Palidor |
2 |
| Shell |
Alexander |
10 |
| Zoneseek |
5 |
| Carbunkl |
2 |
| Unicorn |
1 |
| Reflect |
Carbunkl |
5 |
| Float |
Palidor |
5 |
| Stray |
2 |
| Imp |
Stray |
5 |
| Berserk |
Phantom |
3 |
| Vanish |
Phantom |
3 |
| Mute |
Siren |
8 |
| Quick |
Raiden |
1 |
| Stop |
Golem |
5 |
| Fenrir |
3 |
| Osmose |
Zoneseek |
15 |
| Shiva |
4 |
| Warp |
Fenrir |
10 |
| Carbunkl |
2 |
| Dispel |
Alexander |
10 |
| Unicorn |
2 |
Back To The Magic Page
The RPG Place is © Lassarina Aoibhell, 1998-2005. The games featured on this site are copyright the companies who made them and the webmaster is in no way affiliated with these companies or games. All original work on this site, however--guides, reviews, fanfiction, etc--is copyright its author and may not be posted without the author's permission; refer to the recent Supreme Court decision about electronic publishing of news articles without the journalist's consent. If you would like to use material from this site, please contact the author of the material in question.
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