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Status Guide (Easytype)
by Lassarina Aoibhell
Besides damaging your characters with attacks, monsters are able to inflict status effects on your characters. While a few status effects are helpful, most are not. Your party, in turn, can inflict status effects on enemies using spells and certain weaponry. The following list details the status effects, how you know you've got them, and what to do when you need to cure them. I've tried to make this list as complete as I can, but I may have screwed up. If so, feel free to email me and tell me I'm wrong.
If a menu screen indicator is not listed, the status effect fades after battle. Unless stated otherwise, menu screen indicators appear to the right of the character's name.
Status Effects |
Name |
Battle Indication |
Menu Screen Indication |
Effect |
Cure |
Berserk |
None |
None |
Character's attack power increases by 50%. Character is taken out of your control, performs physical attacks and acts faster than normal. |
Heal (item or spell) |
Charm |
Character steps forward, turns to face his/her allies, and a green rotating circle appears over his/her head. |
None |
Character will randomly attack allies or self. |
Heal (item or spell) |
Curse |
Dark cloud over character's head, character hunches over |
? |
Attack power is halved. |
Heal (item or spell) |
Darkness |
Character wears shades |
Sunglasses |
Attack rate halved |
Heal (item or spell) |
Doom |
White numbers over character's head |
None |
When countdown reaches 0, character will be KO'd |
End the battle. Quickly. |
Float |
Character floats |
Feather |
Cannot be harmed by earth attacks or damaging floors (like in the Sylvan Cave) |
Tent, Cabin, or entering another floor of a dungeon. |
Haste |
None |
None |
Character acts more frequently |
Dispel |
Mute |
Speech bubble next to character |
Orange speech bubble |
Character cannot use magic |
EchoNote, Remedy, Esuna |
Paralysis |
Character hunches over and wavy black lines flash on either side of him/her |
None |
Character is frozen in place and cannot act. |
Unihorn, Remedy, Esuna |
Pig |
Character turns into a pig |
Character's picture replaced by one of a pig |
Cannot cast any spell but Pig; cannot use Aim |
Diet Food, Remedy, Esuna |
Poison |
Character turns purple and hunches over |
Beaker |
Gradual HP loss in and out of battle |
Antidote, Remedy, Esuna |
Sleep |
Character hunches over and Z's appear above his/her head |
None |
Character cannot act until awakened |
Alarm, Esuna, physical attack |
Slow |
None |
None |
Character acts more slowly |
Dispel |
Small |
Character becomes tiny |
Character's picture replaced by graphic of a tiny person |
Attack and Defense go to 0, character will be attacked more often, cannot use Throw, Aim, Jump or Cover |
Mallet, Remedy, Esuna |
Stone |
Character turns gray |
Small white rock |
Character cannot act. If entire party is petrified, Game Over. |
Soft, Remedy, Esuna |
Stop |
None |
None |
Cannot act |
Dispel |
Swoon |
Character falls down |
The word "KO" |
Character's HP is zero; cannot act until revived |
Life item, Life or Life2 spell |
Wall |
None |
None |
Most magic is reflected |
Dispel |
Final Fantasy IV Miscellaneous Information
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