Welcome to the Weapon Abilities Guide. I hope you find the information you're looking for. The abilities are listed in alphabetical order. Please do let me know if you find any mistakes!
Weapon Abilities |
Ability |
Description |
Items Needed |
Alchemy |
Doubles power of recovery items |
Healing Water (x4) |
Capture |
Capture fiends for the monster arena |
None |
Counterattack |
Strike back after being physically attacked |
Friend Sphere |
Darkstrike |
Almost always adds Dark to attacks and skills |
Smoke Bomb (x20) |
Darktouch |
Sometimes adds Dark to attacks and skills |
Eye Drops (x60) |
Deathstrike |
Almost always adds Death to attacks and skills |
Farplane Wind (x60) |
Deathtouch |
Sometimes adds Death to attacks and skills |
Farplane Shadow (x30) |
Double AP |
Doubles amount of AP earned |
Megalixir (x20) |
Double Overdrive |
Charges Overdrive gauge at double the normal rate |
Underdog's Secret (x30) |
Evade & Counter |
Evade physical attack and strike back |
Teleport Sphere |
Firestrike |
Adds fire element to attacks and skills |
Bomb Fragment (x4) |
First Strike |
Act first at the beginning of battle |
Return Sphere |
Gillionaire |
Doubles amount of Gil earned |
Designer Wallet (x30) |
Half MP Cost |
Reduces MP cost of spells by half |
Twin Stars (x20) |
Icestrike |
Adds ice element to attacks and skills |
Antarctic Wind (x4) |
Initiative |
Raises party's chance for preemptive strike; always allows first strike
if back attacked |
Chocobo Feather (x6) |
Lightningstrike |
Adds lightning element to attacks and skills |
Electro Marble (x4) |
Magic +3% |
Raises magic attack power by 3% |
Mana Sphere (x3) |
Magic +5% |
Raises magic attack power by 5% |
Mana Spring (x2) |
Magic +10% |
Raises magic attack power by 10% |
Blk Magic Sphere |
Magic +20% |
Raises magic attack power by 20% |
Supreme Gem (x4) |
Magic Booster |
Consumes more MP in order to increase spell's power |
Turbo Ether (x30) |
Magic Counter |
Perform physical attack when attacked with magic |
Shining Gem (x16) |
No AP |
No AP earned after battles |
None |
One MP Cost |
Reduces MP cost of spells to one |
Three Stars (x20) |
Overdrive -> AP |
Earn more AP instead of charging Overdrive gauge |
Door To Tomorrow (x10) |
Piercing |
Deal normal damage to armoured enemies |
Lv. 2 Key Sphere |
Poisonstrike |
Almost always adds Poison to attacks and skills |
Poison Fang (x24) |
Poisontouch |
Sometimes adds Poison to attacks and skills |
Antidote (x99) |
Sensor |
View enemy data during battle |
Ability Sphere (x2) |
Silencestrike |
Almost always adds Silence to attacks and skills |
Silence Grenade (x20) |
Silencetouch |
Sometimes adds Silence to attacks and skills |
Echo Screen (x60) |
Sleepstrike |
Almost always adds Sleep to attacks and skills |
Dream Powder (x16) |
Sleeptouch |
Sometimes adds Sleep to attacks and skills |
Sleeping Powder (x10) |
Slowstrike |
Almost always adds Slow to attacks and skills |
Gold Hourglass (x30) |
Slowtouch |
Sometimes adds Slow to attacks and skills |
Silver Hourglass (x16) |
SOS Overdrive |
Charges Overdrive gauge at double speed when HP is low |
Gambler's Spirit (x20) |
Stonestrike |
Almost always adds Petrify to attacks and skills |
Petrify Grenade (x60) |
Stonetouch |
Sometimes adds Petrify to attacks and skills |
Petrify Grenade (x10) |
Strength +3% |
Raises physical attack power by 3% |
Power Sphere (x3) |
Strength +5% |
Raises physical attack power by 5% |
Stamina Spring (x2) |
Strength +10% |
Raises physical attack power by 10% |
Skill Sphere |
Strength +20% |
Raises physical attack power by 20% |
Supreme Gem (x4) |
Triple AP |
Triples amount of AP earned |
Wings to Discovery (x50) |
Triple Overdrive |
Charges Overdrive gauge at triple the normal rate |
Winning Formula (x30) |
Waterstrike |
Adds water element to attacks and skills |
Fish Scale (x4) |
Zombiestrike |
Almost always adds Zombie to attacks and skills |
Candle of Life (x30) |
Zombietouch |
Sometimes adds Zombie to attacks and skills |
Holy Water (x70) |